UI Implementation in UE5 - Survive Start Screen
Project Overview:
A practice in implementing functional UI Widgets in Unreal Engine 5.
Tasks:
UI Implementation, UE Widget Editing, UE Blueprint Programming
Tools:
Unreal Engine 5
Project Length:
2 Weeks
Challenges
Outcomes
To improve this project moving forward I will be creating custom stylized UI elements via Photoshop and implementing them in engine. This will help further my UI skills and make the project stand out as both a UI Art and UI Implementation project.
Credit to Josh Triplett for the course that taught me these skills. Credit to Epic Games for the 'Dekker' character model.